Feb 25, 2010, 07:55 PM // 19:55
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#21
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Frost Gate Guardian
Join Date: May 2008
Location: CAli
Profession: R/Mo
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The necros tbh staying back then making minions like 300 minions+that heal skill they'd survive everything
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Feb 25, 2010, 08:07 PM // 20:07
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#22
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Academy Page
Join Date: Feb 2009
Profession: Mo/
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The one hiding under a cardboard box watching everyone kill each other wins
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Feb 25, 2010, 08:10 PM // 20:10
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#23
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Krytan Explorer
Join Date: Nov 2007
Profession: R/
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100 channeled strikes at once. Or 100 spirit rifts at once.
I could only imagine seeing 100 of the little blue orbs rising out of the ground then BOOM.
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Feb 25, 2010, 08:11 PM // 20:11
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#24
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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B/P Ranger running with Volley instead of Barrage and taking Mark of Protection for the elite. EoE + MoP = Win.
And I'd pay 7 stacks of Armbraces (if I could ever get that many) to see 100 allied Necros with 10 minions each all use Blood of the Master at the same time.
Last edited by MagmaRed; Feb 25, 2010 at 08:14 PM // 20:14..
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Feb 25, 2010, 08:17 PM // 20:17
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#25
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Ascalonian Squire
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Quote:
Originally Posted by Azure mist
The necros tbh staying back then making minions like 300 minions+that heal skill they'd survive everything
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Any team that stayed back would win. And if the other teams were smart, they would gang up on the Necros first before they could make any minions. And the smiters would kill all of the minions pretty much instantly, so the Necros would have little offensive and no defensive power. If all the minions didn't die instantly, the MMs would die and their minions would turn on their own team.
My money is on the rangers. They have 100 copies of Dshot and 100 frontliners to go along with the ranged attackers.
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Feb 25, 2010, 08:21 PM // 20:21
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#26
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Rits, I think. Enough AoE to completely spike out entire areas of foes, and they can still devote a couple hundred skills combined to defensive stuff.
Alternatively, a ranger team with a few equipped with EoE and Mark of Protection (we can take secondaries, right?)
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Feb 25, 2010, 08:26 PM // 20:26
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#27
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Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Lol 100 rits all canceling each other's spirits .
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Feb 25, 2010, 08:27 PM // 20:27
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#28
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Frost Gate Guardian
Join Date: Jan 2007
Profession: A/W
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imagine 100 meteor showers + savannah heats = gee fcking gee
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Feb 25, 2010, 08:29 PM // 20:29
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#29
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Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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Rits would win. To much AoE+ some healing. They would take best advantage of the clusterRED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO. imagine, some HB's rush in, 10 rits drop their bundle, resulting in multiple kills.
other than that, Monks have AoE+ Heals as well. Paragons would do the worst, because having more paragons dosent really make the shouts more useful once you reach the point where the shouts are up 100% of the time. that leaves a ton of useless paragons chucking spears.
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Feb 25, 2010, 08:30 PM // 20:30
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#30
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Trappers would make the game a stalemate; imagine if each ranger put down 10 traps, the amount of lag produced would crash the server.
+1 to the ranger vote
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Feb 25, 2010, 08:37 PM // 20:37
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#31
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Frost Gate Guardian
Join Date: Aug 2009
Location: Europe
Profession: W/
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I vote for sf ele, thay burn everything.
100 derv with Vow of Silence can be intresting.
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Feb 25, 2010, 09:01 PM // 21:01
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#32
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Krytan Explorer
Join Date: Feb 2009
Guild: your just a meatsheild to me
Profession: N/Mo
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lol id be the winner of course on my trusty ranger no one cane escape my arrows of death =P
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Feb 25, 2010, 09:10 PM // 21:10
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#33
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Academy Page
Join Date: Apr 2009
Location: Virginia
Profession: Mo/
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Think of all the RoJ spamming.....*drools* It would be amazing....God Light coming down everywhere....you would never be able to escape it!
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Feb 25, 2010, 09:12 PM // 21:12
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#34
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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Quote:
Originally Posted by Shriketalon
The ranger with edge of extinction.
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hahaha oh god, I actually laughed out loud literally.
EoE + Mark of Protection most definitly hahaa
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Feb 25, 2010, 09:25 PM // 21:25
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#35
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Virtual Benchwarmers [VB]
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Quote:
Originally Posted by Shriketalon
The ranger with edge of extinction.
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heh he would totally win
just stay a bit outside of the fighting, lay down EoE, and laugh as everyone dies all at once
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Feb 25, 2010, 09:27 PM // 21:27
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#36
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Academy Page
Join Date: Apr 2009
Location: Virginia
Profession: Mo/
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Quote:
Originally Posted by Shriketalon
The ranger with edge of extinction.
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Wouldn't he die as well? If he is in range of EoE then wouldn't he take damage too? Isn't that just a little suicidal?
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Feb 25, 2010, 09:28 PM // 21:28
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#37
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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The lucky ones. Really. Basically it'd be who got killed off first and the luckier profession (the one with the most survivors) would have the advantage.
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Feb 25, 2010, 09:40 PM // 21:40
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#38
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Frost Gate Guardian
Join Date: Jan 2007
Location: The netherlands
Profession: N/
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the monks ofc...reversal of dmg+SoA should soak up the initial dmg and then RoJ finishes the enemie
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Feb 25, 2010, 10:32 PM // 22:32
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#39
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Administrator
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Quote:
Originally Posted by Shrike942
Wouldn't he die as well? If he is in range of EoE then wouldn't he take damage too? Isn't that just a little suicidal?
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EoE only affects those under 90% health. As long as the EoE Ranger doesn't get hurt/spams enough heals that he stays above 90%, he'll be fine.
__________________
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Feb 25, 2010, 10:38 PM // 22:38
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#40
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Ascalonian Squire
Join Date: Jan 2010
Guild: Eternity Lost and Found [ELF]
Profession: R/
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Everyone loses:
Ranger uses Aspenwood Bomber build -> Edge of Extinction + Fertile Season = 10 professions x 100 x 50 = approx. 50,000 dmg to everyone in spirit range
Realistically the last one to lag out lol.
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